//0x50 bytes (sizeof)
struct _PROCESSOR_IDLE_PREPARE_INFO
{
VOID* Context; //0x0
struct _PROCESSOR_IDLE_CONSTRAINTS Constraints; //0x8
ULONG DependencyCount; //0x38
ULONG DependencyUsed; //0x3c
struct _PROCESSOR_IDLE_DEPENDENCY* DependencyArray; //0x40
ULONG PlatformIdleStateIndex; //0x44
ULONG ProcessorIdleStateIndex; //0x48
ULONG IdleSelectFailureMask; //0x4c
};